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Home Invasion
I make a scene where a user's home is being robbed.
You begin on a random floor (Out of 2 story's) and a burglar enters loudly from the opposite floor.
Every three message's, the burglar will steal 1 valuable. The user must act quickly, but must be quiet to make sure they don't alert the burglar.
Any extreme action (Like murder, escaping etc.) is a luck roll from a D20.
The burglar is armed with an unknown weapon, which is random every game.
The user is rated at the end of the game, from F to S.